{"id":6226,"date":"2026-08-23T10:46:00","date_gmt":"2026-08-23T02:46:00","guid":{"rendered":"https:\/\/acas.world\/?p=6226"},"modified":"2026-08-23T12:56:00","modified_gmt":"2026-08-23T04:56:00","slug":"when-low-tech-becomes-an-attraction-anachronistic-technique-and-glitched-spectacle-in-niulai","status":"publish","type":"post","link":"https:\/\/acas.world\/cn\/2026\/08\/23\/when-low-tech-becomes-an-attraction-anachronistic-technique-and-glitched-spectacle-in-niulai\/","title":{"rendered":"When Low-Tech Becomes an Attraction: Anachronistic Technique and Glitched Spectacle in <em>Niulai<\/em> (2026)"},"content":{"rendered":"<p><strong>By Xiaochang Liang<\/strong><\/p>\n<p>In the summer of 2026, the CGI (computer-generated-imagery) animated film <em>Niulai <\/em>(\u725b\u6765, dir. Xin Yumeng \u4fe1\u96e8\u840c) (Figure 1) gains unexpected popularity in Chinese cinemas via a totally different trajectory compared to that of other successful Chinese animated films. It first entered the public through its overly low box office, which remains below RMB 10,000 after nine days. Then, through pirated screen recordings, clips of its most striking audiovisual features\u2014coarse modeling, stiff character movement, sound-image mismatches\u2014have been quickly circulated across platforms. The film soon became a viral topic, followed by an apparent rise in screenings and ticket sales.<\/p>\n<p>It is no exaggeration to say that <em>Niulai<\/em>\u2019s visual presentation is far from simple technical backwardness. One of the most endorsed comments on Douban described <em>Niulai<\/em> as \u201cso unbelievably bad that it was eye-opening,\u201d comparing its animation to that of a computer game made twenty years earlier.<a href=\"#_ftn1\" name=\"_ftnref1\">[1]<\/a> It is even regarded as \u201ca symbol of the new internet troll culture.\u201d<a href=\"#_ftn2\" name=\"_ftnref2\">[2]<\/a> So, how could this film attract so much attention and bring a growing number of viewers into cinemas? I argue that the answer lies in its anachronistic technique and glitched spectacle. In a unique and unrepeatable way, low-tech CGI production turns the shortcomings of animation into watchable events, shifting the attraction from the story itself to the process of recognizing, waiting for, and collectively witnessing such a failure.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-6234\" src=\"https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture1.jpg\" alt=\"\" width=\"699\" height=\"986\" srcset=\"https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture1.jpg 699w, https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture1-213x300.jpg 213w\" sizes=\"auto, (max-width: 699px) 100vw, 699px\" \/><\/p>\n<p style=\"text-align: center;\">Figure 1. <em>Niulai<\/em>\u2019s official poster<\/p>\n<p><strong>An Unusual Chinese Cinema Event and the Shift in Viewing Focus<\/strong><\/p>\n<p>Released on August 5, 2026, <em>Niulai<\/em> presents a coming-of-age story of a calf named Niulai \u725b\u6765. It follows his mother\u2019s selfless love and his friendship with a leopard named Baola \u8c79\u62c9<a href=\"#_ftn3\" name=\"_ftnref3\">[3]<\/a>, who is expelled from the herd because he is a carnivore. After a wolf attack, the cattle embark on a migration. Niulai\u2019s mother sacrifices herself to protect her child, before the ending reveals that the journey has been a dream. Friendship, acceptance, growth, and maternal love constitute an allegory for young children. However, what is more capturing is the inferior audiovisual expression. Viewers cannot help focusing on these visibly poor-quality images and the production process behind them.<\/p>\n<p>The end credits list an unusually small, two-person team: Xin Yumeng and Sun Lifang \u5b59\u4e3d\u82b3 (also Xin\u2019s mother), who, lack of professional animation training, are responsible for directing, screenwriting, voice acting, producing, among all the duties. As <em>China Youth Daily<\/em> explains, technical review only tests projection safety and stability, including bad frames, prolonged black screens, and decoding failure, rather than the quality of modeling or animation.<a href=\"#_ftn4\" name=\"_ftnref4\">[4]<\/a> A production of this scale, with images close to an unfinished animation creation, could therefore qualify for a release permit and enter commercial cinemas without violating existing regulations. <em>Niulai<\/em>\u2019s unusual production and circulation history, together with extensive negative, and sometimes malicious commentary, instead serves as a reverse promotion.<\/p>\n<p>According to <em>The Beijing News<\/em>, nine days after its release, the film had earned only RMB 7,352 and attracted fewer than 300 admissions. After the phrase \u201c<em>Niulai<\/em>\u2019s box office is RMB 7,352, with no \u2018ten-thousand\u2019 after it\u201d began trending, the number of daily screenings rose from 21 on August 14 to 359 on August 15.<a href=\"#_ftn5\" name=\"_ftnref5\">[5]<\/a> By August 22, as Maoyan Professional Edition puts, its cumulative box office has reached RMB 38.71 million.<a href=\"#_ftn6\" name=\"_ftnref6\">[6]<\/a><\/p>\n<p>This market curve broke the implicit contract between a film and its viewers. Conventional word of mouth attracts potential viewers through a film\u2019s perceived strengths. In 2015, for instance, a form of spontaneous audience promotion known as <em>zilaishui <\/em>\u81ea\u6765\u6c34 emerged after the release of <em>Monkey King: Hero is Back <\/em>(\u897f\u6e38\u8bb0\u4e4b\u5927\u5723\u5f52\u6765, dir. Tian Xiaopeng \u7530\u6653\u9e4f), an animated film praised for its spectacular CGI and compelling narrative.<a href=\"#_ftn7\" name=\"_ftnref7\">[7]<\/a> With the support of <em>zilaishui<\/em>, Chinese animation reentered the mainstream Chinese cinema market among other popular live-action features after nearly two decades of silence. <em>Niulai<\/em>, nevertheless, generates a desire for \u201cadmiring\u201d its weakness. Negative evaluation became a reason for attendance.<\/p>\n<p>Short-video circulation reinforced this structure. A lot of poor-quality scenes, actions, and dubbing from <em>Niulai<\/em> circulated on Douyin, Bilibili, Xiaohongshu (RedNote), and Weibo. These extracted clips deconstruct the logic within character relationships and narrative contexts, appeared as independent comic displays. Viewers first locate faults on their phones, then enter cinemas, wait for them to occur, and laugh at them in an immersive way. They also try to dig out further errors to recirculate online. In this circuit, platforms create the index of faults, while cinemas reproduce it collectively\u2014theatrical screenings become participatory experiences, a private discovery of faults becomes a shared expectation.<\/p>\n<p><strong>Technical Anachronism and the Attraction of Low-Tech Images<\/strong><\/p>\n<p>Tom Gunning uses \u201ccinema of attractions\u201d to describe the exhibitionist and visually impactful logic of early cinema, in which acts and forms of display, instead of narrative, carry more weight for the spectator.<a href=\"#_ftn8\" name=\"_ftnref8\">[8]<\/a> Early cinema produced astonishment through images that audiences had not previously encountered. <em>Niulai<\/em>, by contrast, sustains attention and curiosity through technical gaps\u2014in other words, visual features that have become rare and conspicuously outdated on a contemporary cinema screen. It thus embodies an alternative attraction: the unexpected glitched spectacle created by the failure of today\u2019s CGI.<\/p>\n<p>This attraction needs to be understood within the industrial context of Chinese CGI animation. Recent Chinese CGI animated films have emphasized technical development through meticulous rendering and simulation of fur, fluids, complex lighting, and large-scale environments. <em>Ne Zha 2<\/em> (\u54ea\u5412\u4e4b\u9b54\u7ae5\u95f9\u6d77, dir. Jiaozi \u997a\u5b50, 2025) serves as a prominent example. The film demonstrates a great amount of simulation effects, monumental spaces, and hyperkinetic battle scenes through advanced CGI techniques such as large-scale crowd simulation, intelligent sea wave algorithm, and particle ink technique (Figure 2). Mihaela Mihailova describes this aesthetic as \u201cspectacular digital maximalism,\u201d in which digital technique itself become a core object of display.<a href=\"#_ftn9\" name=\"_ftnref9\">[9]<\/a> The emphasis on CGI technology is also framed by mainstream reports in national terms. For instance, <em>Ne Zha 2<\/em> was deemed as \u201ca fine technical advertisement for what the country is capable of.\u201d<a href=\"#_ftn10\" name=\"_ftnref10\">[10]<\/a> Such discourse positions technological sophistication as a form of soft power and gives technological advancement a central place in the development of Chinese animation. Similar priorities have also been noticed in other popular Chinese CGI animation, such as <em>Ne Zha<\/em> (\u54ea\u5412\u4e4b\u9b54\u7ae5\u964d\u4e16, dir. Jiaozi, 2019), <em>White Snake<\/em> (\u767d\u86c7\uff1a\u7f18\u8d77, dirs. Huang Jiakang \u9ec4\u5bb6\u5eb7 and Zhao Ji \u8d75\u9701, 2019), <em>Green Snake<\/em> (\u767d\u86c72\uff1a\u9752\u86c7\u52ab\u8d77, dir. Huang Jiakang, 2021), and <em>Deep Sea<\/em> (\u6df1\u6d77, dir. Tian Xiaopeng, 2023). Viewers, at the same time, have become increasingly adapted to such \u201cmaximalist\u201d visual standard. Of course, crude animation remains common outside cinemas, but an 86-minute work of considerable crudeness is rarely encountered in commercial cinema. The greater <em>Niulai<\/em>\u2019s distance from current industrial norms, the more readily that distance itself becomes a spectacle.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-6230\" src=\"https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture-2.jpg\" alt=\"\" width=\"2030\" height=\"517\" srcset=\"https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture-2.jpg 2030w, https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture-2-300x76.jpg 300w, https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture-2-1024x261.jpg 1024w, https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture-2-768x196.jpg 768w, https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture-2-1536x391.jpg 1536w\" sizes=\"auto, (max-width: 2030px) 100vw, 2030px\" \/><\/p>\n<p>Figure 2. The final fight of two floods achieved by intelligent fish school algorithm and particle ink technique in <em>Ne Zha 2<\/em><\/p>\n<p>Ernst Bloch\u2019s concept of \u201cnonsynchronism\u201d offers a strong interpretation of this technical anachronism. Bloch argues that a single historical present can contain different temporal layers. Earlier experiences and forms do not disappear in an orderly manner as modernization proceeds.<a href=\"#_ftn11\" name=\"_ftnref11\">[11]<\/a> <em>Niulai<\/em> recalls the 3D appearance of early online shorts, inexpensive television CGI, and student animation. It projects a layered temporality within 2026, the very same year when mature CGI, AI-generated videos, hand-drawn techniques, and primitive digital animation coexist across multiple media. The film is therefore a contemporary product yet technically out of time. As Walter Benjamin contends, forms that have fallen from fashion can recover perceptual force once detached from ordinary use.<a href=\"#_ftn12\" name=\"_ftnref12\">[12]<\/a> Currently, it is not completely certain whether this technical backwardness is intentionally caused or simply due to the lack of capability. But whatever its cause, in a screen culture saturated with claims of industrial innovation and rapid AI development, <em>Niulai<\/em>\u2019s seemingly imminent obsolescence becomes rare enough to be seen anew. This technical anachronism is triggering discussions about a digital period left behind by technical progress and reminding the viewers of visibly inferior traces of human labor that had not yet been covered by algorithmic images.<\/p>\n<p><strong>CGI Failures<\/strong><strong>, Narrative Consequences, and Glitched Spectacle<\/strong><\/p>\n<p>After watching the entire film, I found that <em>Niulai <\/em>has a basic understanding of shot organization. It uses varied shot sizes, reaction shots, high and low angles, shot\/reverse-shot structures, as well as camera movements such as pushes, pulls, and pans to sustain its cinematic language. Its editing is also more frequent than some online clips suggest. However, <em>Niulai<\/em>\u2019s conventional shot choices are overshadowed by outdated and inadequately polished CGI\u2014its core weakness that fails to translate the creators\u2019 intentions, especially at the level of motion, into convincing visual presentations.<\/p>\n<p>The shot of Niulai falling provides a clear example. His body, as a single unit seemingly without separated joints, simply rotates and drops. He moves directly from standing to lying on the ground (Figure 3). The sequence of jumping across the river further intensifies the same problem. Little design is evident in his physical movement, such as leg power, upper limb lifting, the arc in the air, or impact on landing. The director merely employs slow-motion shots that gradually zoom in to depict Niulai drawing closer to the opposite bank\u2014and the trees upon it\u2014while in mid-leap. Niulai begins on one side of the river, moves closer and closer, and finally falls on the other. He seems to be flying, however, in a stiff, puppet-like manner (Figure 4).<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-6233\" src=\"https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture3.png\" alt=\"\" width=\"2287\" height=\"449\" srcset=\"https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture3.png 2287w, https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture3-300x59.png 300w, https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture3-1024x201.png 1024w, https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture3-768x151.png 768w, https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture3-1536x302.png 1536w, https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture3-2048x402.png 2048w\" sizes=\"auto, (max-width: 2287px) 100vw, 2287px\" \/><\/p>\n<p>Figure 3. Niulai falling down in <em>Niulai<\/em>, stills (16:06, 16:07, 16:08) from pirated screen recording on YouTube, <a href=\"https:\/\/youtu.be\/Pt3zkkXFLmY?si=T1cQhA4yvLS1zS9u\">https:\/\/youtu.be\/Pt3zkkXFLmY?si=T1cQhA4yvLS1zS9u<\/a><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-6232\" src=\"https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture4.png\" alt=\"\" width=\"2296\" height=\"421\" srcset=\"https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture4.png 2296w, https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture4-300x55.png 300w, https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture4-1024x188.png 1024w, https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture4-768x141.png 768w, https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture4-1536x282.png 1536w, https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture4-2048x376.png 2048w\" sizes=\"auto, (max-width: 2296px) 100vw, 2296px\" \/><\/p>\n<p>Figure 4. Niulai jumping across the river in <em>Niulai<\/em>, stills (22:00, 22:04, 22:17) from pirated screen recording on YouTube, <a href=\"https:\/\/youtu.be\/Pt3zkkXFLmY?si=T1cQhA4yvLS1zS9u\">https:\/\/youtu.be\/Pt3zkkXFLmY?si=T1cQhA4yvLS1zS9u<\/a><\/p>\n<p>Both examples point to its insufficient animation polish. And the keyframe animation here conveys only positional information, failing to achieve the basic bodily mechanism that makes movements persuasive. From my perspective, such insufficiency is mostly due to the lack of production capability, other than artistic or metaphorical intentions. In most 3D animations, anticipation, timing, slow in and slow out, arcs, and follow-through or overlapping action serve as central principles for translating key poses into convincing movement.<a href=\"#_ftn13\" name=\"_ftnref13\">[13]<\/a> <em>Niulai<\/em>, by contrast, frequently relies on constant-speed translation and whole-body rotation, as their feet always slide or hover above, instead of firmly rooting in the ground, making characters appear to be dragged by their rig controllers.<\/p>\n<p><em>Niulai<\/em>\u2019s poor quality in rigging and model design further undermines its expressive coherence. Most creatures are fitted into upright humanoid structures that lack clear animal anatomical articulation (Figure 5). When their limbs bend or stretch, the skin and shape around the joints change only weakly. In addition, facial animation relies on a small set of eyebrow movements and open-or-closed mouth shapes. Blinks, breathing, transitions between expressions are limited, causing any emotion, such as fear, grief, and excitement, remain difficult to read from the characters\u2019 faces. The extensive reuse of assets extends this rigidity to the environment. The same trees, rocks, and grass recur throughout the film. Crowd characters often share identical models, poses, and repeated motions with little variation.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-6231\" src=\"https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture5.jpg\" alt=\"\" width=\"1842\" height=\"646\" srcset=\"https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture5.jpg 1842w, https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture5-300x105.jpg 300w, https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture5-1024x359.jpg 1024w, https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture5-768x269.jpg 768w, https:\/\/acas.world\/wp-content\/uploads\/2026\/08\/Picture5-1536x539.jpg 1536w\" sizes=\"auto, (max-width: 1842px) 100vw, 1842px\" \/><\/p>\n<p>Figure 5. The figures of Niulai (left) and Baola (right), stills from Douban, <a href=\"https:\/\/movie.douban.com\/subject\/38581618\/photos?type=S\">https:\/\/movie.douban.com\/subject\/38581618\/photos?type=S<\/a><\/p>\n<p>This anachronistic technical capacity, in other words, these limits, also determines what the story can show. Specific action sequences like chases and fights are frequently moved off-screen. This film often cuts to forests, empty landscapes, or character reactions and relies on sound to sustain the action. Long dialogue scenes and close-ups are used to reduce the need for complex full-body animation, physical contact, and the organization of crowds. Most individual shots consequently contain too little spatial or causal information\u2014such as where characters are situated, how they move, or what causes the response\u2014leading to narrative inconsistencies and difficulty in understanding.<\/p>\n<p>Olga Goriunova and Alexei Shulgin distinguish an error from its perceptible manifestation: an error may, yet not always, produce a glitch.<a href=\"#_ftn14\" name=\"_ftnref14\">[14]<\/a> Then, a glitch functions as a break from an expected flow of information or meaning, disrupting the transparency of a medium and then exposes its underlying nature.<a href=\"#_ftn15\" name=\"_ftnref15\">[15]<\/a> The failures and shortcomings in <em>Niulai <\/em>generate a similar effect. When mature CGI normally hides models, skeletons, texture maps, and keyframes behind the illusion of autonomous characters and environments, <em>Niulai<\/em>, instead, brings these structures to the surface through its inferior yet unique on-screen spectacles. It invites another way of viewing in which pushes narrative aside. Such self-revelation therefore constitutes a renewed form of attraction from glitched\/failed moments.<\/p>\n<p><strong>Conclusion<\/strong><\/p>\n<p>On Chinese platforms, many comments compare <em>Niulai<\/em> with generative AI, claiming that AI could produce animation more easily and with higher visual quality. Seemingly supporting this judgment, a wave of AI-assisted derivative videos have been released quickly, turning this comparison into a public demonstration. A recently uploaded Bilibili short video, <em>Wo Niu Ye Weichang Bu Lai [AI Quanmin Zhizuoren]<\/em> (\u300a\u6211\u725b\u4e5f\u672a\u5c1d\u4e0d\u6765\u300b\u3010AI\u5168\u6c11\u5236\u4f5c\u4eba\u3011, created by Hai Ke \u55e8\u523b), for instance, has received more than 603,000 views, 22,000 likes and 11,000 shares by August 22.<a href=\"#_ftn16\" name=\"_ftnref16\">[16]<\/a> These works deliberately imitate <em>Niulai<\/em>\u2019s low-quality style, yet presented with more fluid movements and more vibrant colors. Their circulation further sharpens <em>Niulai<\/em>\u2019s technical anachronism in the current digital age.<\/p>\n<p>When turning back to the claim that distinguishes <em>Niulai<\/em> with generative works, an interesting question emerges in my mind: why do audiences have such a strong belief that this film is not created by AI? The opinion that it looks much worse than AI-generated videos lacks sufficient credibility. According to research on generative videos, the major concern of them is how to maintain the visual coherence of identity, texture, and spatial relationships across frames. Even cutting-edge models produce failures include distorted faces and hands, broken topology, warped backgrounds, cross-frame drift, missing object permanence, and fine-detail flicker.<a href=\"#_ftn17\" name=\"_ftnref17\">[17]<\/a> In <em>Niulai<\/em>, however, all the failures are derived from existing model and skeleton, so characters and environments remain almost rigidly stable in comparison to generative videos. It is this apparent coherent inferiority that sets it aside from AI products.<\/p>\n<p>As argued above, this stable, handcrafted roughness endows <em>Niulai<\/em> with an unusual temporal position. At the intersection of industrial development in Chinese animation, the growing popularity of short-videos, and the rapid expansion of AI-generated images, this film appears as an outsider. Its anachronistic technique and glitched spectacle, however, become a renewed form of attraction.<\/p>\n<p>This attraction still possesses a limit. As Rosa Menkman observes, once a glitch is planned, standardized, reproduced, and domesticated as a filter, it will lose its original power to interrupt an information flow.<a href=\"#_ftn18\" name=\"_ftnref18\">[18]<\/a> Likewise, Chinese audiences are highly unlikely to thrust into cinemas for another film with deliberate low quality and frequent errors. Nevertheless, just as Hannah Frank treats the single frame in cel animation as a historical document whose brushstrokes, dust, and irregularities bear traces of labor that is once silenced<a href=\"#_ftn19\" name=\"_ftnref19\">[19]<\/a>, <em>Niulai<\/em> offers an alternative way of viewing to reapproach animation technique in this very era. When its CGI fails to maintain a perfect illusion, its material records\u2014models, texture, keyframes, glitches\u2014are brought to the foreground. Viewers return to traces that were meant to be hidden, transforming this technically outdated work into one of the most visible screen events in these years, making low-tech itself become an attraction.<\/p>\n<p><a href=\"#_ftnref1\" name=\"_ftn1\">[1]<\/a> \u5566\u5566\u5566. \u201c\u70c2\u5f97\u96be\u4ee5\u7f6e\u4fe1\uff01\u4e5f\u7b97\u5f00\u773c\u4e86\uff01\u4e8c\u5341\u5e74\u524d\u7535\u8111\u6e38\u620f\u7684\u52a8\u753b\u6c34\u5e73\uff0c\u7adf\u7136\u4e5f\u80fd\u4e0a\u7535\u5f71\u9662\u91cc\u9a97\u94b1\uff01\u201d [\u201cSo Unbelievably Bad That It Was Eye-Opening! Its Animation Looks Like That of a Computer Game Made Twenty Years Ago, Yet It Somehow Made It into Cinemas\u201d]. Short review of <em>Niulai<\/em>. Douban, August 12, 2026. Translated by the author. Accessed August 21, 2026. <a href=\"https:\/\/movie.douban.com\/subject\/38581618\/comments?sort=new_score&amp;status=P\">https:\/\/movie.douban.com\/subject\/38581618\/comments?sort=new_score&amp;status=P<\/a>.<\/p>\n<p><a href=\"#_ftnref2\" name=\"_ftn2\">[2]<\/a> Fu, Ting. \u201cA Chinese Animated Film Mocked as \u2018Terrible\u2019 Becomes a Box-Office Hit.\u201d <em>Associated Press<\/em>, August 18, 2026. Accessed August 21, 2026. <a href=\"https:\/\/apnews.com\/article\/80a25ad38005f5c6200715a37b704bea\">https:\/\/apnews.com\/article\/80a25ad38005f5c6200715a37b704bea<\/a>.<\/p>\n<p><a href=\"#_ftnref3\" name=\"_ftn3\">[3]<\/a> Baola \u8c79\u62c9 is not the leopard\u2019s real name. When the leopard introduces himself by saying \u201c\u6211\u662f\u8c79\u5566\u201d (<em>wo shi bao la<\/em>, \u201cI\u2019m a leopard\u201d), Niulai mistakes the sentence-final particle <em>la<\/em> for part of his name and begins calling him Baola.<\/p>\n<p><a href=\"#_ftnref4\" name=\"_ftn4\">[4]<\/a> \u201c\u7c97\u5236\u6ee5\u9020\u7684\u300a\u725b\u6765\u300b\uff0c\u4e3a\u4ec0\u4e48\u80fd\u4e0a\u6620\uff1f\u201d [\u201cWhy Could the Crudely Made <em>Niulai<\/em> Be Released?\u201d]. <em>China Youth Daily<\/em>, August 15, 2026. Republished by Sina Finance. Accessed August 22, 2026. <a href=\"https:\/\/finance.sina.cn\/2026-08-15\/detail-ininmane3340782.d.html?vt=4\">https:\/\/finance.sina.cn\/2026-08-15\/detail-ininmane3340782.d.html?vt=4<\/a>.<\/p>\n<p><a href=\"#_ftnref5\" name=\"_ftn5\">[5]<\/a> Teng, Chao. \u201c\u300a\u725b\u6765\u300b\u9760\u2018\u62bd\u8c61\u2019\u51fa\u5708.\u201d <em>The Beijing News<\/em>, August 15, 2026. Accessed August 22, 2026. <a href=\"https:\/\/www.bjnews.com.cn\/detail\/1786783512168828.html\">https:\/\/www.bjnews.com.cn\/detail\/1786783512168828.html<\/a>.<\/p>\n<p><a href=\"#_ftnref6\" name=\"_ftn6\">[6]<\/a> Maoyan Professional Edition. \u201c<em>Niulai<\/em>.\u201d Cumulative box-office data. Accessed August 22, 2026. <a href=\"https:\/\/piaofang.maoyan.com\/dashboard\">https:\/\/piaofang.maoyan.com\/dashboard<\/a>.<\/p>\n<p><a href=\"#_ftnref7\" name=\"_ftn7\">[7]<\/a> Jiang, Fei, and Kuo Huang. \u201cHero Is Back\u2014The Rising of Chinese Audiences: The Demonstration of SHI in Popularizing a Chinese Animation.\u201d <em>Global Media and China<\/em> 2, no. 2 (2017): 122\u2013137.<\/p>\n<p><a href=\"#_ftnref8\" name=\"_ftn8\">[8]<\/a> Gunning, Tom. \u201cThe Cinema of Attraction[s]: Early Film, Its Spectator and the Avant-Garde.\u201d In <em>The Cinema of Attractions Reloaded<\/em>, edited by Wanda Strauven, 381\u201388. Amsterdam: Amsterdam University Press, 2006.<\/p>\n<p><a href=\"#_ftnref9\" name=\"_ftn9\">[9]<\/a> Mihailova, Mihaela. \u201cSpectacular Digital Maximalism: Some Thoughts on <em>Ne Zha 2<\/em> (2025).\u201d <em>Association for Chinese Animation Studies<\/em>, March 17, 2025. Accessed August 22, 2026. <a href=\"https:\/\/acas.world\/2025\/03\/17\/spectacular-digital-maximalism-some-thoughts-on-ne-zha-2\/\">https:\/\/acas.world\/2025\/03\/17\/spectacular-digital-maximalism-some-thoughts-on-ne-zha-2\/<\/a>.<\/p>\n<p><a href=\"#_ftnref10\" name=\"_ftn10\">[10]<\/a> Hoad, Phil. \u201c<em>Ne Zha 2<\/em> Review: Record-Breaking Animation Is Tale of Demons, Dragons and Dazzling Visuals.\u201d <em>The Guardian<\/em>, March 20, 2025. Accessed August 22, 2026. <a href=\"https:\/\/www.theguardian.com\/film\/2025\/mar\/20\/ne-zha-2-review-demons-dragons-and-dazzling-visuals-jiaozi\">https:\/\/www.theguardian.com\/film\/2025\/mar\/20\/ne-zha-2-review-demons-dragons-and-dazzling-visuals-jiaozi<\/a>.<\/p>\n<p><a href=\"#_ftnref11\" name=\"_ftn11\">[11]<\/a> Bloch, Ernst. \u201cNonsynchronism and the Obligation to Its Dialectics.\u201d Translated by Mark Ritter. <em>New German Critique<\/em>, no. 11 (Spring 1977): 22\u201338.<\/p>\n<p><a href=\"#_ftnref12\" name=\"_ftn12\">[12]<\/a> Benjamin, Walter. \u201cSurrealism: The Last Snapshot of the European Intelligentsia.\u201d In <em>Selected Writings, Volume 2, Part 1: 1927\u20131930<\/em>, edited by Michael W. Jennings, Howard Eiland, and Gary Smith, 207\u201321. Cambridge, MA: Belknap Press of Harvard University Press, 1999.<\/p>\n<p><a href=\"#_ftnref13\" name=\"_ftn13\">[13]<\/a> Lasseter, John. \u201cPrinciples of Traditional Animation Applied to 3D Computer Animation.\u201d <em>ACM SIGGRAPH Computer Graphics<\/em> 21, no. 4 (July 1987): 35\u201344.<\/p>\n<p><a href=\"#_ftnref14\" name=\"_ftn14\">[14]<\/a> Goriunova, Olga, and Alexei Shulgin. \u201cGlitch.\u201d In <em>Software Studies: A Lexicon<\/em>, edited by Matthew Fuller, 110\u201319. Cambridge, MA: MIT Press, 2008.<\/p>\n<p><a href=\"#_ftnref15\" name=\"_ftn15\">[15]<\/a> Menkman, Rosa. <em>The Glitch Moment(um)<\/em>. Network Notebooks 04. Amsterdam: Institute of Network Cultures, 2011, 8\u201311.<\/p>\n<p><a href=\"#_ftnref16\" name=\"_ftn16\">[16]<\/a> \u55e8\u523b. \u201c\u300a\u6211\u725b\u4e5f\u672a\u5c1d\u4e0d\u6765\u300b\u3010AI\u5168\u6c11\u5236\u4f5c\u4eba\u3011.\u201d Bilibili video, August 16, 2026. Accessed August 22, 2026. <a href=\"https:\/\/www.bilibili.com\/video\/BV1XhbS6KEcF\/\">https:\/\/www.bilibili.com\/video\/BV1XhbS6KEcF\/<\/a>.<\/p>\n<p><a href=\"#_ftnref17\" name=\"_ftn17\">[17]<\/a> Panambur, Tejas, Ishan Rajendrakumar Dave, Chongjian Ge, Ersin Yumer, and Xue Bai. \u201cCreativeVR: Diffusion-Prior-Guided Approach for Structure and Motion Restoration in Generative and Real Videos.\u201d In <em>Proceedings of the IEEE\/CVF Conference on Computer Vision and Pattern Recognition (CVPR) Workshops<\/em>, 6093\u20136103. 2026.<\/p>\n<p><a href=\"#_ftnref18\" name=\"_ftn18\">[18]<\/a> Menkman, Rosa. <em>The Glitch Moment(um)<\/em>. Network Notebooks 04. Amsterdam: Institute of Network Cultures, 2011, 44\u201346, 55.<\/p>\n<p><a href=\"#_ftnref19\" name=\"_ftn19\">[19]<\/a> Frank, Hannah. <em>Frame by Frame: A Materialist Aesthetics of Animated Cartoons<\/em>. Edited by Daniel Morgan. Oakland: University of California Press, 2019, 15\u201318.<\/p>\n<p><strong>Bio:<\/strong><\/p>\n<p>Xiaochang Liang is a PhD student in the Division of Humanities at the Hong Kong University of Science and Technology. His research interests include CGI and AI technological practices, visual cultures, and intermediality in Chinese and Sinophone animation and video games.<\/p>\n\r\n\t\t<style>\r\n\t\t\t.huge-it-share-buttons {\r\n\t\t\t\tborder:0px solid #0FB5D6;\r\n\t\t\t\tborder-radius:5px;\r\n\t\t\t\tbackground:#3BD8FF;\r\n\t\t\t text-align:left; \t\t\t\t\t\t\t\t\t}\r\n\r\n\t\t\t#huge-it-share-buttons-top {margin-bottom:0px;}\r\n\t\t\t#huge-it-share-buttons-bottom {margin-top:0px;}\r\n\r\n\t\t\t.huge-it-share-buttons h3 {\r\n\t\t\t\tfont-size:25px ;\r\n\t\t\t\tfont-family:Arial,Helvetica Neue,Helvetica,sans-serif;\r\n\t\t\t\tcolor:#666666;\r\n\r\n\t\t\tdisplay:block;\t\t\t\tline-height:25px ;\r\n\r\n\t\t\t text-align:left; \t\t\t\t\t\t\t\t\t}\r\n\r\n\t\t\t.huge-it-share-buttons ul {\r\n\t\t\t float:left; \t\t\t\t\t\t\t\t\t}\r\n\r\n\t\t\t.huge-it-share-buttons ul li {\r\n\t\t\t\tmargin-left:3px;\r\n\t\t\t\tmargin-right:3px;\r\n\t\t\t\tpadding:0px;\r\n\t\t\t\tborder:0px ridge 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style=\"background-position: -450px -120px \"><\/a>\r\n\t\t\t\t\t<\/li>\r\n\t\t\t\t\t\t\t\t\t\t<li class=\"none nobackground \" >\r\n\r\n\t\t\t\t\t\t\t\t\t\t\t\t<a id=\"backforunical6226\" href=\"http:\/\/widget.renren.com\/dialog\/share?resourceUrl=acas.world\/cn\/wp-json\/wp\/v2\/posts\/6226&srcUrl=acas.world\/cn\/wp-json\/wp\/v2\/posts\/6226&title=When Low-Tech Becomes an Attraction: Anachronistic Technique and Glitched Spectacle in <em>Niulai<\/em> (2026)\"  onclick=\"javascript:void window.open('http:\/\/widget.renren.com\/dialog\/share?resourceUrl=acas.world\/cn\/wp-json\/wp\/v2\/posts\/6226&srcUrl=acas.world\/cn\/wp-json\/wp\/v2\/posts\/6226&title=When Low-Tech Becomes an Attraction: Anachronistic Technique and Glitched Spectacle in <em>Niulai<\/em> (2026)','1410949501326','width=700,height=500,toolbar=0,menubar=0,location=0,status=1,scrollbars=1,resizable=1,left=0,top=0');return false;\" style=\"background-position: -480px -120px \"><\/a>\r\n\t\t\t\t\t<\/li>\r\n\t\t\t\t\t\t\t\t\t\t<li class=\"none nobackground \" >\r\n\r\n\t\t\t\t\t\t\t\t\t\t\t\t<a id=\"backforunical6226\" href=\"http:\/\/n4g.com\/tips?url=acas.world\/cn\/wp-json\/wp\/v2\/posts\/6226&title=When Low-Tech Becomes an Attraction: Anachronistic Technique and Glitched Spectacle in <em>Niulai<\/em> (2026)\"  onclick=\"javascript:void window.open('http:\/\/n4g.com\/tips?url=acas.world\/cn\/wp-json\/wp\/v2\/posts\/6226&title=When Low-Tech Becomes an Attraction: Anachronistic Technique and Glitched Spectacle in <em>Niulai<\/em> (2026)','1410949501326','width=700,height=500,toolbar=0,menubar=0,location=0,status=1,scrollbars=1,resizable=1,left=0,top=0');return false;\" style=\"background-position: -510px -120px \"><\/a>\r\n\t\t\t\t\t<\/li>\r\n\t\t\t\t\t\t\t\t<\/ul>\r\n\t\t\t<div class=\"clear\"><\/div>\r\n\t\t<\/div>\r\n\t\t\n","protected":false},"excerpt":{"rendered":"<p>By Xiaochang Liang In the summer of 2026, the CGI (computer-generated-imagery) animated film Niulai (\u725b\u6765, dir. Xin Yumeng \u4fe1\u96e8\u840c) (Figure 1) gains unexpected popularity in Chinese cinemas via a totally different trajectory compared to that of other successful Chinese animated films. It first entered the public through its overly low box office, which remains below &hellip; <a href=\"https:\/\/acas.world\/cn\/2026\/08\/23\/when-low-tech-becomes-an-attraction-anachronistic-technique-and-glitched-spectacle-in-niulai\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">When Low-Tech Becomes an Attraction: Anachronistic Technique and Glitched Spectacle in <em>Niulai<\/em> (2026)<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"advanced_seo_description":"","jetpack_seo_html_title":"","jetpack_seo_noindex":false,"jetpack_seo_schema_type":"","ngg_post_thumbnail":0,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_wpcom_ai_launchpad_first_post":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"{title}\n\n{excerpt}\n\n{url}","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"_wpas_customize_per_network":false,"jetpack_post_was_ever_published":false},"categories":[15],"tags":[],"class_list":["post-6226","post","type-post","status-publish","format-standard","hentry","category-films-reviews"],"translation":{"provider":"WPGlobus","version":"3.0.5","language":"cn","enabled_languages":["en","zh","cn","ja","kr"],"languages":{"en":{"title":true,"content":true,"excerpt":false},"zh":{"title":false,"content":false,"excerpt":false},"cn":{"title":false,"content":false,"excerpt":false},"ja":{"title":false,"content":false,"excerpt":false},"kr":{"title":false,"content":false,"excerpt":false}}},"jetpack_publicize_connections":[],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"","post_mailing_queue_ids":[],"_links":{"self":[{"href":"https:\/\/acas.world\/cn\/wp-json\/wp\/v2\/posts\/6226","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/acas.world\/cn\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/acas.world\/cn\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/acas.world\/cn\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/acas.world\/cn\/wp-json\/wp\/v2\/comments?post=6226"}],"version-history":[{"count":10,"href":"https:\/\/acas.world\/cn\/wp-json\/wp\/v2\/posts\/6226\/revisions"}],"predecessor-version":[{"id":6237,"href":"https:\/\/acas.world\/cn\/wp-json\/wp\/v2\/posts\/6226\/revisions\/6237"}],"wp:attachment":[{"href":"https:\/\/acas.world\/cn\/wp-json\/wp\/v2\/media?parent=6226"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/acas.world\/cn\/wp-json\/wp\/v2\/categories?post=6226"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/acas.world\/cn\/wp-json\/wp\/v2\/tags?post=6226"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}